The Old School Dungeon – Review, Siting the Underworld in a Wilderness, and Keeping Things Fresh
Review There is no substitute for setting something aside and then coming back to it later on, if you can.
Read MoreIt's OK – Gary sent us.
Review There is no substitute for setting something aside and then coming back to it later on, if you can.
Read MoreGeneral Information The doors in this underworld are wood bound with copper straps and studs. They are green with oxidization.
Read MoreG. Bruce MacKenzie Level 3 Inspiration has struck! Let’s add some mining Automatons. We shall propose that these magical clockwork
Read MoreLevel 3 If we remember our instruction, we are to prepare at least three levels in advance of our game.
Read MoreLevel 2 Random Room Fill At this point we have placed the treasure for Level 2 that we wanted the
Read MoreThe Leader of the Game Back in days of yore we grew up with playing the game in its formative
Read MoreThe Underworld as Theme With Level 1 populated with monsters, treasure, tricks, and traps we can remind ourselves that we
Read MoreTo be Empty or Not to be Empty? Level 1 has some rooms to which we have not assigned any
Read MoreG. Bruce MacKenzie Map key 8, Revisited We will skip over this key and randomly determine its contents later. Map
Read MoreIn our last article we introduced some Kobolds as part of the special Wandering Monsters who respond to the shriek
Read MoreEdit – 2026-08-07 Minor alterations to text and presentation. Some little things escaped my notice but I have made a
Read More