Spell Failure
A quick system for spells that go south
Read MoreIt's OK – Gary sent us.
Content intended for the Referee/Dungeon Master/Game Moderator.
A quick system for spells that go south
Read MoreWielding spells without that pesky memorisation-thing
Read MoreSeptember 2002, 30 pages
Read MoreGiving shooters incentive to get “up close and personal.”
Read MoreA painless option to make enchanted armour lighter than normal
Read MoreA fast and balanced alternative to standard Energy Drain attacks.
Read MoreIntuitive D&D combat without charts
Read MoreRevised and expanded armour for D&D
Read MoreMay 2002, 24 pages
Read MoreWho goes first: the Fighter or the Orc?
Read MoreConverting D&D’s AC system to “higher equals better”
Read More