The Old School Dungeon – Populating Level 1, Mastering Random Room Fill
To be Empty or Not to be Empty? Level 1 has some rooms to which we have not assigned any
Read MoreIt's OK – Gary sent us.
Adventure Material for the Ref. with a focus on single standalone content unless identified as campaign content.
To be Empty or Not to be Empty? Level 1 has some rooms to which we have not assigned any
Read MoreG. Bruce MacKenzie Map key 8, Revisited We will skip over this key and randomly determine its contents later. Map
Read MoreIn our last article we introduced some Kobolds as part of the special Wandering Monsters who respond to the shriek
Read MoreEdit – 2026-08-07 Minor alterations to text and presentation. Some little things escaped my notice but I have made a
Read MoreG. Bruce MacKenzie It occurs to me that rather than repeating myself by simply providing adventure texts and maps it
Read MoreBy G. Bruce MacKenzieA FANTASY GAMING AID FOR LABYRINTH LORD AND OTHER BASIC/EXPERT RULESFOR CHARACTERS OF LEVELS 1–3 The Wise
Read MoreLet’s first take a look at the Magiverse so we know where to get started. After all, the point is
Read MoreBy Sean Meaney ImposterArmour Class: 7Hit Dice: 4+1*Move: 90′ (30′)Attacks: 2 Bites, 2 ClawsDamage: 1d6/1d6/1d6/1d6Save As: Fighter L4No. Appearing: 1-3
Read MoreBy G. Bruce MacKenzie In an earlier article I’d posted a map which enticingly links to the KOTB map. The
Read MoreYou may have heard a rumour that a Terran Empire Diplomat was captured by Space Pirates and is being held
Read MoreTruths, half-truths and utter fabrications may be heard in the star ports of the Known Galaxy. The Space Master may
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