A quick system for spells that go south










Wielding spells without that pesky memorisation-thing










Revised and expanded armour for D&D










A shield of wondrous protection










Creating new and balanced classes for any campaign










Intuitive D&D combat without charts










Who goes first: the Fighter or the Orc?










Converting D&D's AC system to "higher equals better"










A mated pair of nefarious blades









