Maredaceon - The Protector, The Leader
| General Notes |
Worship Notes |
- Pantheon: Centaur
- Worshippers: Centaurs
- Alignment: Neutral
- Gender: Male
- Manifestation: Armoured centaur
- Sphere(s) of Influence: Protection and war
- Priest Class: Cleric
|
- Lay Worshippers' Alignment: Any
- Symbol: Triangle of arrows
- Colours: Silver
- Favoured Animal: Hawk
- Holy Days: Fall equinox
- Place of Worship: Battlefield
- Propitiation: n/a
|
Cleric Abilities
Clerics of Maredaceon may use only the armour and weapons described below; granted skills and abilities are gained at 1st-level. These class changes modify the character's base XP value, as outlined in the article
Building the Perfect Class; the actual base XP value is shown in parenthesis.
| Class Ability |
Detail |
XP Adjustment |
| Favoured Armour: |
Any |
0 |
| Favoured Weapons: |
Lance, long bow, normal sword |
0 |
| Turn Undead: |
No |
-300 |
| Granted Skills: |
Hunting, Military Tactics |
100 |
| Granted Abilities: |
None |
0 |
| Total XP Adjustment: |
-200 (1,300) |
Back to
A Host of Immortals